The Deck:


Commander:
Lin Sivvi, Defiant Hero

Creatures:
1 Children of Korlis
1 Ramosian Sergeant
1 Amrou Scout
1 Defiant Falcon
1 Knight of the Holy Nimbus
1 Ramosian Lieutenant
1 Whipcorder
1 Amrou Seekers
1 Bloodline Pretender
1 Defiant Vanguard
1 Lawbringer
1 Leonin Lightbringer
1 Lightbringer
1 Mirror Entity
1 Nightwind Glider
1 Outrider en-Kor
1 Ramosian Captain
1 Shield Dancer
1 Task Force
1 Thermal Glider
1 Zealot il-Vec
1 Ballista Squad
1 Cho-Manno, Revolutionary
1 Pious Warrior
1 Ramosian Commander
1 Ramosian Revivalist
1 Rappeling Scouts
1 Reveille Squad
1 Ramosian Sky Marshal
1 Cho-Arrim Bruiser

Instants:
1 Enlightened Tutor
1 Path to Exile
1 Swords to Plowshares
1 Tithe
1 Crib Swap
1 Flawless Maneuver
1 Teferi's Protection
1 Akroma's Will

Sorceries:
1 Ravnica at War
1 Wrath of God
1 Hallowed Burial
1 Mass Calcify

Artifacts:
1 Jeweled Lotus
1 Mana Crypt
1 Mana Vault
1 Sol Ring
1 Grim Monolith
1 Illusionist's Bracers
1 Scroll Rack
1 Basalt Monolith
1 Halo Fountain
1 Heartstone
1 Rings of Brighthearth
1 Sword of Feast and Famine
1 Thousand-Year Elixir
1 Maskwood Nexus
1 Nyx Lotus
1 Thran Dynamo
1 Coat of Arms

Enchantments:
1 Land Tax
1 Always Watching
1 Bound in Silence
1 Pariah
1 Tocasia's Welcome
1 Smothering Tithe
1 Cathars' Crusade
1 True Conviction

Lands:
1 Ancient Tomb
1 Cavern of Souls
1 Eiganjo, Seat of the Empire
1 Emeria, the Sky Ruin
1 High Market
1 Kor Haven
1 Miren, the Moaning Well
1 Mistveil Plains
1 Nykthos, Shrine to Nyx
19 Plains
1 Strip Mine
1 Temple of the False God
1 Terrain Generator
1 Wasteland

The Gameplan:


Resistance is not futile.

Rebels are resiliant and often overlooked, and this is reflected in the game plan.

Just one rebel needs to get onto the board and start tutoring more rebels. Once there's a critical mass of rebels and available mana, Mirror Entity hits play and wins us the game.